Richard Landon, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. His hair is white and curly. He has green eyes.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Merchant.
Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business
Ideals: Professionalism, Artistic, Impeccable. Bonds: Job, Military. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 31000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Moon Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white fur down. He wears an eyepatch.
Personality: Moon is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. 1 Chain shirt.
Carrie Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His brown hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Carrie has worked very hard to control his curse. He was granted necromantic powers by his dying sister.
Motivation: To be a Hunter again; and retire the richest man in the north
Ideals: Passionate, Gifted, Entrepeneur. Flaws: Ugly, Disease. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp.
Erias Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear tan tank tops with green pants. He has moderate length brown hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the south. He also hits on women, regardless of circumstances.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC.
Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Gerard Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy white pantaloons and a grey scarf. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Depressed. Bonds: Criminal record, Military, Family, Adventurer. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
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