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NPC Generator

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Advanced [show]


Nordak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan coat over a grey low-cut shirt, and a small hat upon his head. His silver hair and beard is wavy and long. He has a dull look in his gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Philantrophist. Flaws: Racist. Bonds: In love, Mentor. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Nordak Bigtoe, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 290 gp. Chrysoberyl (80 gp).


Social Check DCs


Naal Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Naal Toti, Male Half-Elf Fighter 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Ratlûg Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He keeps his black hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Half-Orc culture. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Half-Orc compassion; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Religious, Family. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Ratlûg Watson, Male Half-Orc Aristocrat 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 17 (+3)7 (-2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 90 pp.


Social Check DCs


Hadarai Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky white painted plate armor. He wears a small hat to cover his moderate length auburn hair. His brown eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Hadarai was born the youngest of three triplets. His family was turned out during the war. He and his family wandered south to less war torn lands. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: To clean up the streets; and to reunite with his absent mother

Ideals: Philantrophist, Opinionated. Flaws: PTSD. Bonds: Family, Guardian. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Hadarai Dumph, Male Half-Elf Warrior 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 18 (+4)10 (+0)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Orc, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 pp.


Social Check DCs


Wymar Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his sword. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Religious, Rich, Job. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Dudley, Male Human Barbarian 8
Medium (6'2") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 10 (+0)17 (+3)
Skills Athletics +3, History +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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