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Advanced [show]


Habor Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his glaive. He wears his white hair up. His white eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up work as a Cook and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Bonds: Military, Mentor, Poor. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Habor Larceny, Male Tiefling Wizard 4
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp.


Social Check DCs


Andram Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears tan trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His blue hair is long and unkept. His black eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Andram grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Andram Wisdom, Male Tiefling Paladin 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Berrian Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and violet handkerchief worn on his right side, and he perpetually has his greataxe ready. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Berrian's homeland. Berrian decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Job, Immigrant, Adventurer. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Berrian Solvenstein, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Medicine +6, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp.


Social Check DCs


Warryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with wide-brimmed hat, he is not a threatening figure. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: To protect his home; and someone believes him a fraud

Bonds: Guardian, Family, Nature, Job, Enemies. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Warryn Garrick, Male Gnome Monk 6
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, red cloak. He is an epitome of beauty. He has a small bristly mustache and wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Tanner father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Flaws: Selfish, Impulsive, Disease, Insane. Bonds: Attractive, Military. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Dain Balderk, Male Dwarf Adept 6
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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