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Advanced [show]


Manfred Tewksbury, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has wavy white hair. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Immigrant, Adventurer, Slave. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Manfred Tewksbury, Male Human Warrior 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)18 (+4) 12 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. He sports a flattop hair cut. His amber unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. Hamil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Hamil has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Many brigands want him driven away; and to get a good night's sleep

Flaws: Disease, Shy, Hedonist, Insomniac. Bonds: Attractive. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Hamil Underbough, Male Halfling Warlock 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp.


Social Check DCs


Calcitro Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a wide-brimmed hat to cover his moderate length auburn hair. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Calcitro took refuge in the old dungeon and found the beat up longbow and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Religious, Nature. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Calcitro Underfoot, Male Halfling Paladin 10
Small (3'1") Halfling, Lawful Good (CR 10)
Armor Class 15
Hit Points 90 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Performance +7
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Seebo will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature, Debt. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Seebo Reese, Male Gnome Fighter 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Quick Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tattered old clothes. His brown fur is thinning but still full. His yellow unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Scribe, Quick learned a great deal about his mother's area of expertise. He worked as a nervous Scribe and found it very stressful. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Quick Timber, Male Tabaxi Cleric 9
Medium (6'4") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 13 (+1)18 (+4)
Skills Persuasion +7, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1300 gp. Azurite (9 gp). Jade (70 gp). Amethyst (70 gp). Red-brown spinel (70 gp). Alexandrite (1600 gp). Fiery yellow corundum (500 gp). Emerald (500 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs

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