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NPC Generator

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Advanced [show]


Lance Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: Lance was born the youngest of three triplets. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lance's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Insane, Antagonistic, Impulsive. Bonds: Family. Occupation: Performer

Voice: Raspy

Attributes [hide]

Lance Firahel, Male Half-Elf Warlock 11
Medium (5'0") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 17 (+3)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 400 gp.


Social Check DCs


Nuraval Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is styled in orderly dreadlocks. He has a dull look in his amber eyes.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: When he was but 3 years old his parents immigrated from the north. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Insane. Bonds: Adventurer, Immigrant, Nature, Job. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Nuraval Daraln, Male Dwarf Bard 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)13 (+1) 12 (+1)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1000 gp. Deep blue spinel (1500 gp). Violet garnet (1500 gp). Blue diamond (4000 gp). Star ruby (800 gp). Moonstone (30 gp). Jade (120 gp). Banded agate (14 gp). Jet (120 gp). White pearl (120 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. He has dyed his greying gold crest a little too much giving a sharp gold color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Ideals: Persistence. Flaws: Depressed, Impulsive, Disease. Bonds: Attractive. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Dazzazn Verthisathurgiesh, Male Dragonborn Adept 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Brown-green garnet (50 gp). Amethyst (50 gp). Rich purple corundum (1400 gp). Obsidian (11 gp). 1 Minor magic item.


Social Check DCs


Alston Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He keeps his black hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Enemies, Religious, Adventurer, Job. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Alston Pingun, Male Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 600 sp.


Social Check DCs


Adran Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of luck around his neck, and a halberd on his belt. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Adran Smith, Male Half-Elf Bard 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. Brass mug with jade inlays (600 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs

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