Alvyn Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and green robe with the hood down. His skin is fair and his fingers are delicate and long. He keeps his chestnut hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: Alvyn wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. Alvyn was born on a far northern forest where he grew up under the tutelage of his father, an expert Layabout. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Immigrant. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 900 gp. Blue sapphire (500 gp). Chalcedony (70 gp). 1 Minor magic item.
Naal Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'9". He dresses in collared shirts and wears a proper scarf over his head. His black hair is long and unkept. He wears an eyepatch.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Naal lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his brother to traveling adventurers.
Ideals: Impeccable. Flaws: Ugly, Insane, Shy. Bonds: Family. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Namfoodle Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is kept up in a ponytail inside a small hat. His green eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Mercenary, but he was a colossal failure. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Rich, Job, In love. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Medrash Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and black robe with the hood down. He keeps his black crest in a flapper bob. His eyes, though not visible through his cowl, are gold.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice, Entrepeneur. Bonds: Poor, Adventurer, Slave. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Delebean Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His head has been shaved. His fierce blue eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Delebean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Delebean's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by brigands. Delebean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: A deep hatred of brigands.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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