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Advanced [show]


Leucis Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and retire the richest man in the west

Ideals: Logical, Entrepeneur. Flaws: Insane, Shy. Bonds: Poor, Criminal record. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Leucis Vice, Male Tiefling Warlock 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Adrik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a red scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His white hair is cut short. He has gleaming, smiling gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Adrik lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and money/treasure

Ideals: Philantrophist. Flaws: Shy. Bonds: Family, Immigrant, Rich. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Adrik Broodfist, Male Dwarf Druid 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 3000 cp. Amber (150 gp). Red spinel (150 gp). Amber (150 gp). Brown-green garnet (150 gp). 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Azaki Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His head has been shaved. He is baby faced.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has achieved small success as a Dyer.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Forgetful, Antagonistic. Bonds: Job. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Azaki Netyoive, Male Elf Barbarian 8
Medium (5'2") Elf, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 58 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 18 (+4)10 (+0)
Skills Perception +7, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 5000 sp. Red spinel (110 gp). Violet garnet (1400 gp). Obsidian (8 gp). Eye agate (8 gp).


Social Check DCs


Arnold Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His chestnut hair and beard is wavy and long. His thin eyebrows rest above his beady amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable, Persistence, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Arnold Boleem, Male Half-Elf Commoner 4
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 4 Antitoxin. 4 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Alvyn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Attractive, Poor, Military. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Alvyn Daergel, Male Gnome Fighter 13
Small (3'2") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 105 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +7, Investigation +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6

Possessions: 200 pp. Amethyst (80 gp). Fiery yellow corundum (1100 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs

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