Borun Underbough, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his green robe and has his sickle always slung over his shoulder. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He believes the world needs to unite to get rid of brigands once and for all.
History: When he was but 7 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Miner for hire.
Motivation: Sabotage a competitor.
Bonds: Has a crush, Enemies, Immigrant, Job. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 300 gp.
Thorin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, marred by teas. His black hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Thorin was born on a far southern plains where he grew up under the tutelage of his father, an expert Ploughman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to prove his worth to the world
Ideals: Joker. Flaws: Ugly, Impulsive, Disease. Bonds: Immigrant. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Percival Stanley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He tends to wear a large grey jacket. His whole body is exceptionally muscular. His white hair is greasy and uncared for. His blue eyes are slightly larger than normal.
Personality: Percival is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and regain custody of his son
Flaws: Ugly, Depressed. Bonds: Immigrant, Family, Military, Religious. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 170 gp. Deep blue spinel (600 gp). Red-brown spinel (70 gp). Amber (70 gp). 1 Masterwork Common Melee.
Leucis Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears dark leathers with embroidery. He has moderate length blue hair. His half smiles and white eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Bounty Hunter in town.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 110 pp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp).
Dayereth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His blonde hair is matted, messy, and big. He has violet eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Retire the richest man in the north; and sabotage a competitor
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 84 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +4
Possessions: 3000 gp. Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.
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