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Advanced [show]


Raam Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His hair is purple and very short. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He feels threatened by others; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Mentor, Criminal record. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Raam Kindness, Male Tiefling Adept 5
Medium (5'6") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Burto Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his hammer. His moppish silver hair is in a traditional bowl cut. His violet unseeing eyes seem to look past you.

Personality: Burto speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Burto Kettlewhistle, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Citrine (70 gp). Red-brown spinel (160 gp). Blue sapphire (1000 gp).


Social Check DCs


Bundrigo Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. His blonde hair is thinning but still full. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Bundrigo Wildcloak, Male Halfling Commoner 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Freshwater pearl (4 gp).


Social Check DCs


Morgran Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his red robe. He is portly but not overly obese. His head has been shaved. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Insane, Hedonist. Bonds: Religious. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Morgran Graybeard, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Insight +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. Red spinel (40 gp). Eye agate (12 gp). Deep green spinel (40 gp).


Social Check DCs


Akmen Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports white clothing, slightly heavier than average wear. His brown hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down.

Ideals: Opinionated, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Akmen Ennui, Male Tiefling Aristocrat 3
Medium (6'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Hematite (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs

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