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Advanced [show]


Kite In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His lavender fur has been sun bleached extensively. This amber eyed westerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted. Bonds: Attractive, Military, Mentor. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Kite In Woods, Male Tabaxi Aristocrat 5
Medium (5'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Heward Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a yellow costume with the symbols of death on his torso. He wears a wide-brimmed hat to cover his moderate length blonde hair. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Heward was born on a far southern desert where he grew up under the tutelage of his mother, an expert Assassin. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Fearful, Disease. Bonds: Immigrant. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Heward Coleman, Male Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 18 (+4)10 (+0)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dayereth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man wears bulky black painted plate armor. He is muscular with a powerful set of arms. His auburn hair is lengthy. His eyes are amber and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Attractive, Mentor, Job. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Dayereth Cithreth, Male Elf Monk 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Therai Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a broad hat to cover his moderate length chestnut hair. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Barber mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Family, Mentor. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Therai Larceny, Male Tiefling Warrior 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Gilbert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears grey trousers with red and pastel striped suspenders. He wears various colorful collared shirts. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Carter business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Carter. Since then, he has sought to make the best of life.

Motivation: To be a Mortician again; and further expansion of business

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: In love, Job. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Gilbert Wedgwood, Male Human Bard 2
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1900 sp.


Social Check DCs

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