Trail Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He is portly but not overly obese. His top hat is riddled with cuts and holes. His ears are large.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: He got into the Sage business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted martial powers by his dying sister.
Motivation: He wants to get laid; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Has a crush. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 900 gp. Solid gold idol (800 gp). Fire opal pendant on a fine gold chain (2400 gp). Large well-done wool tapestry (200 gp).
Hunter Vance, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His chestnut hair and beard is wavy and long. His gray eyes peer out from beneath his broad pastel hat.
Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He used his abilities to trick people and travel the world for free.
Motivation: Many illithids want him driven away; and further expansion of business
Ideals: Entrepeneur. Bonds: Job, Adventurer, Criminal record, Enemies. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 80 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1100 gp.
Leaf Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His fur is beige and curly. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He left for the south, certain he would find work there.
Motivation: Revenge.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Immigrant. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Emerald (700 gp). Zircon (30 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length silver hair. His hazel eyes peer out from beneath his wide-brimmed blue hat.
Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business
Ideals: Disciplined, Impeccable. Flaws: Forgetful. Bonds: Nature, Job. Occupation: Blacksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 9)
Armor Class 14
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Osco Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his red hair in a pixie cut. His brown eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the east. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Ideals: Athletic, Pacifist. Bonds: Has a crush, Adventurer, Slave. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 40 pp. Iolite (70 gp). Carnelian (70 gp). Hematite (14 gp).
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