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Advanced [show]


Spear Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, and sports empty pouches on his belt. His black fur is lengthy and is close to two feet long. His eyes are green and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Passionate, Entrepeneur, Persistence. Flaws: Selfish. Bonds: Job. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Spear Shore, Male Tabaxi Aristocrat 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Investigation +5, Performance +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Black star sapphire (800 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Aerdeth Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to prove his worth to the world

Flaws: Depressed, Antagonistic, Impulsive. Bonds: Slave, Family. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Aerdeth Horineth, Male Half-Elf Druid 15
Medium (4'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Giant
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Pink pearl (40 gp). Red-brown spinel (40 gp). Hematite (12 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ortegar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Cynical. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Ortegar Elderberry, Male Halfling Aristocrat 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Yorke, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, yellow, dusty cloak. His white hair is thinning but still full. He has a dull look in his violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the large cave and found the beat up glaive and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Immigrant, Nature. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Randal Yorke, Male Human Expert 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 18 (+4)15 (+2)
Skills Deception +4, History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Faran Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright chestnut hair and a scraggly beard. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Faran grew up listening to his mother's many stories. Faran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Secretive, Insane. Bonds: Adventurer, Nature. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Faran Tosscobble, Male Halfling Expert 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 gp.


Social Check DCs

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