Dustin Trollope, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of southern immigrants he idolized his mother. Dustin was born on a far southern plains where he grew up under the tutelage of his mother, an expert Courier. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Insomniac, Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Banded mail.
Kilvar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His golden hair is heavily combed to the left. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He is a great chef.
History: Kilvar lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He inherited the family business which he has now maintained for 4 years.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 3000 cp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).
Cloud Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a slaver, Cloud was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Shy, Fearful. Bonds: Mentor. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. 4 Holy water. 2 Acid flasks.
Immeral Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His red hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his top black hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Immeral was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Terse, Addict. Bonds: Poor, Military, Slave. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Lapis lazuli (7 gp).
Erevan Firahel, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a worn and beaten armor, marred by teas. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
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