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NPC Generator

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Advanced [show]


Igden Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has white hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has always had a great fascination with Gnomish culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Igden hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Gnomish compassion.

Ideals: Joker. Flaws: Racist. Bonds: Poor, Attractive, Enemies. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Igden Ironhide, Male Gnome Expert 8
Small (3'5") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 55 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1000 gp. Black pearl (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs


Koeth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports tan clothing, slightly heavier than average wear. His white hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Elven culture. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Koeth was born on a far southern island where he grew up under the tutelage of his father, an expert Apothecary. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Elven people; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Religious. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Koeth Withrethin, Male Elf Warrior 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Himo Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses like a well dressed Farmer does. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Farmer and found it very stressful. He now owns his own business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Antagonistic, Addict, Disease, Insomniac. Bonds: Job. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Himo Casilltenirra, Male Elf Ranger 9
Medium (4'11") Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 150 pp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled gold crown (4000 gp).


Social Check DCs


Manfred Cornish, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He wears his white hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the west his family was never financially stable. In his 18th year, his parents were killed by a drow raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Enemies, Poor. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Manfred Cornish, Male Human Rogue 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)17 (+3) 16 (+3)15 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Dagger Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown fur is long and unkept. His green eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Dagger Shoe, Male Tabaxi Warlock 5
Medium (5'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 60 pp. 1 Banded mail. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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