Snafû Palomarez, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, constantly wearing a green suit, grey shirt, and brown tie. His white hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He feeds upon the attention of others.
History: Snafû was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.
Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Has a crush. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 10)
Armor Class 9
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 1700 gp. 1 Minor magic item.
Crampernap Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large brown jacket. His blonde hair is thinning but still full. His hazel unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.
History: Born to a Hunter, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He has recently gotten a pet goose that steals things from people.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Disease, Addict. Bonds: Poor, Religious, Job, Criminal record. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Snafû Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple tan robe with green stripes complete with hood. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Snafû was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and regain custody of his son
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. Deep blue spinel (300 gp).
Osco Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his red hair well, parting it to the left. His eyes are violet and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered
History: Osco was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Fighting, Logical. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp.
Thoradin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His tied-back hair is auburn. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Shoemaker, Thoradin learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Insane, Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
Possessions: 5000 cp.
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