Naal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports red clothing, slightly heavier than average wear. His hair is chestnut, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Many gnolls want him driven away; and to find somewhere to settle down
Flaws: Shy, Mundane. Bonds: Attractive, Enemies. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp.
Aerdeth Nailo, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his yellow robe and has his bastard sword always slung over his shoulder. His hair is silver and curly. His brown eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: He is content; and he is unsatisfied with his job
Flaws: Disease, Mundane. Bonds: Job, Military, Rich. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Erdan Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, constantly wearing a white suit, brown shirt, and tan tie. His white hair is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Erdan's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a wizard, Erdan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Erdan took refuge in the large cave and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Nature. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 100 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 |
Possessions: 500 pp. A delicate brass dragon egg (30 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Embroidered and bejeweled glove (1000 gp). Finely wrought small gold bracelet (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (1000 gp). 1 Medium magic item.
Vondal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears yellow painted combat armor at almost all times. His tied-back hair is chestnut. His violet eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Flaws: Impulsive, Shy, PTSD. Bonds: Mentor. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp.
Sark Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'5". He tends to wear a tan poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a trident. His blonde hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants to get laid; and he would like to get married and retire
Flaws: Antagonistic, Fearful, Racist. Bonds: Criminal record, Has a crush. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp.
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