Mindartis Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, black cloak and is in decent physical shape. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the west to a Mercenary, Mindartis learned a great deal about his father's area of expertise. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his brother; and to reunite with his absent father
Flaws: Insane, Mundane, Fearful. Bonds: Attractive, Job, Family. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Draconic, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern man, he wears blue trousers with tan and green striped suspenders. He wears various colorful collared shirts. He keeps his brown hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Frouse was born in the north. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Joker, Justice, Persistence. Flaws: Depressed. Bonds: Criminal record. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 42000 sp.
Miles Barton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his red hair in a flapper bob. His eyes, though not visible through his cowl, are blue.
Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised by priests from a young age. Miles was born on a far northern plains where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Immigrant, In love, Religious, Mentor. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 70 gp. White pearl (100 gp).
Tarhun Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears baggy brown pantaloons and a black scarf. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears a top hat to hide his balding. He has several tiny amber earrings on each ear.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Slave Trader, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Optimist, Philantrophist. Bonds: Rich, Religious, Family. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 16 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 180 pp. Banded agate (8 gp). Pink pearl (50 gp). Banded agate (8 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a violet tunic with brown highlights, and long black pants that bunch up around his shoes. He wears a colorful flower in his black hair. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: Born in the east to a Navigator, Fallond learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Sensitive, Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 cp. 1 Superior lock.
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