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Advanced [show]


Direcris Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has a moderate pudge and is not very fit. His crest is brass and very short. His eyes are red.

Personality: Calm and collected, he is a well trained Ruler. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. Direcris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Ruler.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Direcris Jharthraxyn, Male Dragonborn Adept 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Athletics +6, History +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Naal Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears white painted combat armor at almost all times. His whole body is exceptionally muscular. His white hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Bonds: Immigrant, Rich, Criminal record. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Naal Koehlanna, Male Elf Monk 13
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: Azurite (15 gp). Blue quartz (15 gp). Zircon (30 gp). Moss agate (15 gp). Emerald (1200 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His long red hair reaches down to his waist. His eyes are violet and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and many goblins want him driven away

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Zook Oomtrowl, Male Gnome Barbarian 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. Brown-green garnet (100 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Dabbledob Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, violet cloak. His silver hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A strong sense of loyalty to Gnomish people; and revenge

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Dabbledob Quillsharpener, Male Gnome Expert 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Aldous Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Aldous was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and regain custody of his son

Flaws: Impulsive. Bonds: Job, Family, In love. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Bentley, Male Human Warrior 11
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 46 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 200 pp. White pearl (160 gp). Deep blue spinel (1400 gp). Azurite (8 gp). Star rose quartz (50 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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