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NPC Generator

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Advanced [show]


Ohr Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in a clean black cloak covering his clean studded leather. He has a small bristly mustache and wavy brown hair. His amber eyes peer out from beneath his wide-brimmed black hat.

Personality: He is business-like. He takes instructions and follows them to the letter. Ohr enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Layabout business at a young age. He has had some formal writing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism, Artistic. Flaws: Hedonist. Bonds: Job. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Ohr Wharton, Male Half-Orc Fighter 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 12000 sp.


Social Check DCs


Krakhorn Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Krakhorn lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his brother's freedom.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Family, Job. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Krakhorn Ashley, Male Half-Orc Cleric 9
Medium (6'4") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Insight +7, Nature +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: Just what you see.


Social Check DCs


Fallond Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black costume with the symbols of the four houses of cards on his torso. His golden hair is unkempt and raggedy. This amber eyed easterner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the east. Cursed with a spirit at a very young age, Fallond has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Fallond Helcral, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Efferil Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a sai. His silver hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Body Guard, but he got bored and became a Barber. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Flaws: Selfish. Bonds: Job, Religious, Adventurer, Rich. Occupation: Barber

Voice: Whispers

Attributes [hide]

Efferil Yaeldrin, Male Elf Aristocrat 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 2 Holy water. 2 Smokesticks.


Social Check DCs


Tûgog Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large black mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tûgog is combative with any and all who dare try his patience in the slightest.

History: The child of southern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Immigrant, Religious. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Tûgog Snape, Male Half-Orc Barbarian 8
Medium (6'2") Half-Orc, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 58 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1400 gp. Red-brown spinel (140 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Fire opal (1600 gp). Rhodochrosite (16 gp).


Social Check DCs

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