Nithther Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His crest is black and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Jeweler profession.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Nithther and his spouse have recently divorced.
Motivation: To be a Jeweler again.
Flaws: Secretive, Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Jocelyn Quinton, Male Human [Permalink]
Personal [hide]
Description: This man wears black trousers with tan and pastel striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His white hair is kept up in a ponytail inside a Stetson hat. His eyes are green and beady.
Personality: This man loves writing and to teach people writing more than just about anything. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest man in the west.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Iolite (80 gp).
Abad Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His dark red hair is unkempt and raggedy. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Abad embodies much of what other species detest in the Tieflings. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He would like to get married and retire; and wants a kiss
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 18)
Armor Class 9
Hit Points 63 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 7000 gp. Aquamarine (400 gp). Violet garnet (400 gp). Tourmaline (130 gp). Freshwater pearl (9 gp). Violet garnet (400 gp). Peridot (30 gp). Violet garnet (400 gp). Iolite (30 gp). Azurite (9 gp). Red-brown spinel (130 gp). Blue quartz (9 gp). Red-brown spinel (130 gp). Bloodstone (30 gp). Rose (30 gp). Lapis lazuli (9 gp). Violet garnet (400 gp). Aquamarine (400 gp). Red garnet (130 gp). Star ruby (1400 gp). Tiger eye turquoise (9 gp). Azurite (9 gp). Zircon (30 gp). Onyx (30 gp). Star rose quartz (30 gp). Rhodochrosite (9 gp). Moonstone (30 gp). Pink diamond (7000 gp). Deep blue spinel (400 gp). Chalcedony (30 gp). Sardonyx (30 gp). Fire opal (1400 gp). Amber (130 gp). Onyx (30 gp).
Arnold Bradly, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a black and green handkerchief worn on his left side. His hair is always cut to a buzz. His violet eyes peer out from beneath his Stetson black hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He then took over the family business and is one of the better Ploughman for hire.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Flaws: Mundane, Fearful, Antagonistic, Insane. Bonds: Job. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp.
Golm Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bald on top and has large brown tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he has money and likes to spend it
Flaws: Ugly, Sensitive, Forgetful, Mundane. Bonds: Rich. Occupation: Tanner
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 700 gp. Solid gold idol (300 gp). Old masterpiece painting (1500 gp). 1 Minor magic item.
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