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Advanced [show]


Zaffrab Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a pastel coat over a blue low-cut shirt, and a deerstalker hat upon his head. His hair is long and red with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: Zaffrab was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. In his 18th year, his parents were killed by a goblins raid, leaving Zaffrab alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: A deep hatred of goblins.

Ideals: Gifted. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Zaffrab Bafflestone, Male Gnome Rogue 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 21 (+5)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Orc, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Oskar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue painted combat armor at almost all times. His silver hair is kept up in a ponytail inside a Stetson hat. He has several tiny amber earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across

History: He comes from a rich southern family. His arcane abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Seeks redemption; and money/treasure

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Criminal record. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Oskar Trueanvil, Male Dwarf Druid 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 18 (+4)10 (+0)
Skills Arcana +5
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 40 gp.


Social Check DCs


Three Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears black cloth garments or leather armor. His fur is brown and curly. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Three was born with his mother's beautiful face. Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Justice. Bonds: Attractive, Criminal record. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Three Of Storm, Male Tabaxi Fighter 8
Medium (6'5") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Deception +7, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 10000 cp. Violet garnet (1500 gp). Tiger eye turquoise (14 gp). White opal (700 gp). Black opal (700 gp). Peridot (30 gp).


Social Check DCs


Laucian Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His top hat is riddled with cuts and holes. His eyes are likewise violet.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he has a crush on the local farmer

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Laucian Erenaeth, Male Half-Elf Cleric 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 370 gp. 1 Magnifying glass.


Social Check DCs


Kyle Harper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His blonde hair is styled in orderly dreadlocks. He has gleaming, smiling green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and regain custody of his son

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Kyle Harper, Male Human Wizard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 8 (-1)14 (+2) 14 (+2)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 600 gp. Rock crystal (50 gp). Moss agate (12 gp). Alexandrite (200 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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