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NPC Generator

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Advanced [show]


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears green painted combat armor at almost all times. His wide-brimmed hat is riddled with cuts and holes. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Mundane. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Seven Running, Male Tabaxi Warlock 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 85 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).


Social Check DCs


Cockaby Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his blonde hair in a pixie cut. His eyes are brown and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Cockaby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the south. When Cockaby reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Military, Poor, Immigrant. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Cockaby Silverthread, Male Gnome Fighter 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Red spinel (110 gp).


Social Check DCs


Cloud Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Herbalist and found it very stressful. He inherited the family business which he has now maintained for 12 years.

Motivation: He's attracted to the PC; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Cloud Of Winter, Male Tabaxi Adept 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 11
Languages Common, Infernal, Auran, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy chestnut hair. His eyes are a pleasant hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Bonds: Immigrant, Rich, Military, Adventurer. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Pikar Sunmeadow, Male Halfling Monk 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp. 1 Masterwork studded leather.


Social Check DCs


Arjhan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his green crest down. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well

Bonds: Nature, Criminal record, Immigrant, Family. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Arjhan Norixius, Male Dragonborn Sorcerer 14
Medium (6'3") Dragonborn, Neutral Evil (CR 14)
Armor Class 12
Hit Points 56 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Deception +9, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Giant, Aquan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: A delicate silver chain set with a tourmaline (60 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (40 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (800 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item.


Social Check DCs

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