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Advanced [show]


Trym Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny opal earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism, Artistic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Gracey, Male Half-Elf Fighter 9
Medium (5'7") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1300 gp.


Social Check DCs


John Blakely, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

John Blakely, Male Human Adept 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. 4 Tanglefoot bags.


Social Check DCs


Bathin Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his grey robe and has his flail always slung over his shoulder. He has wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and tiefling compassion

Ideals: Joker. Flaws: Insane, Racist. Bonds: Immigrant, Rich. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Bathin Charity, Male Tiefling Monk 2
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 13 (+1)19 (+4)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 190 gp. Deep green spinel (100 gp). Smoky quartz (70 gp). Bloodstone (70 gp).


Social Check DCs


Vlorn High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear green pants and tee shirts. His silver hair is cut short. His brown eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Vlorn has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vlorn High-hill, Male Halfling Sorcerer 9
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 19 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 500 gp.


Social Check DCs


Shane Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with blue stripes complete with hood. He carries with him a set of nunchakus on his belt, each one with a jet on the hilt. He wears a colorful flower in his brown hair. His hazel eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Sailor for hire.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Attractive, Job, Poor. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Shane Shirley, Male Human Adept 7
Medium (5'2") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 40000 cp. Rock crystal (40 gp). Emerald (1200 gp). Violet garnet (1500 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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