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NPC Generator

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Advanced [show]


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. He keeps his long black hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is greedy

Ideals: Logical, Athletic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Geoffrey Brandon, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp.


Social Check DCs


Erky Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin brown vertical stripes and blue pants, and he perpetually has his trident ready. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Erky embodies much of what other species detest in the Gnomes. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Scribe like his mother before him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Erky Dunben, Male Gnome Druid 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp.


Social Check DCs


Adran Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Religious, Mentor. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Adran Paxton, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his white fur. He has hazel eyes and a black hat with a blue feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a very good compulsive liar and kleptomaniac.

History: Drifting lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Bonds: Attractive, Slave, Criminal record, Family. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Drifting Of Clay, Male Tabaxi Barbarian 7
Medium (6'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +8, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic
Attacks Melee +6 / 2d8+3, Ranged +8 / 2d8+5, Grapple +6

Possessions: 300 gp.


Social Check DCs


Sammal Verity, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He dresses in collared shirts and wears a proper scarf over his head. His brown hair is knotted and matted. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Sammal wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.

History: Sammal was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Spy for hire.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Sammal Verity, Male Tiefling Monk 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 40 pp. Black pearl (1500 gp). Blue quartz (11 gp). Aquamarine (1500 gp).


Social Check DCs

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