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NPC Generator

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Advanced [show]


Kairon Allure, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is wearing a long, yellow, dusty cloak. His clothes are grease stained in places. His hair is white and very short. His silver unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. A freak accident while working with his Performer mother left him crippled. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Immigrant, Criminal record, Nature. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Kairon Allure, Male Tiefling Cleric 5
Medium (6'10") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 20000 cp.


Social Check DCs


Senteq Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is knotted and matted. His gray eyes peer out from beneath his top green hat.

Personality: Senteq hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a great chef.

History: He was born in the south. After coming to the age of reason, Senteq took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Artistic, Gifted, Fighting. Bonds: Rich, Immigrant, Has a crush. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Senteq Bafflestone, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Old masterpiece painting (1200 gp). Silver ewer (100 gp). 1 Climber’s kit. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.

Personality: This man loves poetry and to teach people poetry more than just about anything. The war was a terrible time for him, and Krimmon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Immigrant, Military. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Krimmon Jamjar, Male Halfling Barbarian 13
Small (3'4") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 109 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 pp. An abacus with copper, silver and gold markers (120 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Old masterpiece painting (2100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. He wears his white hair up. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Servant business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Servant job and began his own company from there.

Motivation: To be a Locksmith again; and to end his boredom

Ideals: Athletic. Flaws: Mundane, Fearful, PTSD. Bonds: Attractive, Job. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Caeldrim Dalanthan, Male Half-Elf Barbarian 4
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)18 (+4) 11 (+0)10 (+0)
Skills Arcana +6, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Ignan, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. White pearl (140 gp). Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs


Vanuath Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His long red hair is drawn into a two foot long braid. His eyes are a pleasant blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and marry his brother to traveling adventurers

Ideals: Logical, Optimist. Bonds: Attractive, Rich, Family. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Vanuath Selevarun, Male Elf Bard 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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