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NPC Generator

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Advanced [show]


Mozû Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a lot of dark rich colors, with gold accents. His golden hair is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and doesn't want to be a farmer and was forced into it by his family

Flaws: Mundane. Bonds: Attractive, Guardian, Family. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Mozû Remington, Male Half-Orc Warlock 8
Medium (5'3") Half-Orc, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Nature +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Banded agate (10 gp). Emerald (700 gp). Black pearl (300 gp). Black pearl (300 gp).


Social Check DCs


Clerebold Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man tends to wear a large black jacket. He has moderate length chestnut hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Clerebold Mitchell, Male Human Barbarian 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Altho Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends.

Flaws: Emotional, Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Altho Underfoot, Male Halfling Warrior 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Snafû Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He keeps his brown hair in a pixie cut. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the east to a Jeweler, Snafû learned a great deal about his mother's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job, Family. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Snafû Cromwell, Male Half-Orc Wizard 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is physically well-built. He has styled his black hair well, parting it to the left. His eyes are blue and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the east.

Ideals: Optimist, Artistic, Gifted. Flaws: Addict. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Darrak Torevir, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 16 (+3)15 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: 340 gp. Tourmaline (140 gp). Jasper (80 gp). Chalcedony (80 gp).


Social Check DCs

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