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NPC Generator

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Advanced [show]


Warryn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a blue suit, black shirt, and white tie. He has a penchant for wearing a ring with an oversized jet on his right hand. His head has been shaved. His eyes are brown and beady.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Warryn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Warryn was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Disease, Depressed. Bonds: Rich, Military. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Warryn Nackle, Male Gnome Commoner 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Sardonyx (60 gp). Coral (50 gp). Coral (50 gp).


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His amber unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a island tribe. His childhood dream was to be a Cook, but he was a colossal failure. He has worked as a Healer like his father before him.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive, Nature, Job. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Kelter Tealeaf, Male Halfling Barbarian 5
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 47 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. 1 Bullseye lantern. 1 Silver holy symbol. 1 Spyglass. 1 Silver holy symbol.


Social Check DCs


Duergath Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His hair is golden and curly. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Poor, Family, Criminal record. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Duergath Loderr, Male Dwarf Paladin 6
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Investigation +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Thar Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. He wears a colorful flower in his black hair. His eyes are brown and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: Thar was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Emotional, Hedonist. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Thar Brandon, Male Half-Orc Warrior 1
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 200 sp. Obsidian (13 gp).


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his brown robe. He has a penchant for wearing a ring with an oversized opal on his left hand. His chestnut hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Fonkin reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Adventurer, Military. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Fonkin Tarkelby, Male Gnome Barbarian 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. 1 Masterwork studded leather.


Social Check DCs

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