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Advanced [show]


Harbek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His red hair is matted, messy, and big. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: Harbek lived on a farm with his mother, near the main road leading to a nearby town. Harbek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Harbek decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Family, Criminal record. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Harbek Bigtoe, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 60 gp. 1 Masterwork studded leather.


Social Check DCs


Mormog Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears tan leather gloves, a tan jacket, and tight pants. His white hair is long and unkept. His eyes are amber and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He got into the Miner business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Family, Job. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Mormog Lindsay, Male Half-Orc Adept 4
Medium (6'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Athletics +4, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20000 sp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Imsh Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky blue painted plate armor. His silver hair is smooth and relatively long. His eyes are likewise green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Imsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Shoemaker business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his son. Heartbroken, Imsh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, In love, Criminal record. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Imsh Marlee, Male Half-Orc Monk 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)7 (-2) 9 (-1)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Star ruby (1500 gp). Tiger eye turquoise (12 gp). Blue quartz (12 gp).


Social Check DCs


Warryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His white hair is lengthy and is close to two feet long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Justice, Joker. Bonds: Poor, Attractive, Immigrant. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Warryn Musgraben, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp.


Social Check DCs


Sapply Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Gifted. Flaws: Lazy. Bonds: Criminal record. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Sapply Fabblestabble, Male Gnome Adept 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)18 (+4) 14 (+2)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Goblin, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 390 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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