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Advanced [show]


Balimaar Nash, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black leather gloves, a black jacket, and tight pants. He has styled his black hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Shy. Bonds: Military, Debt. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Balimaar Nash, Male Human Paladin 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large tan jacket. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer, Religious. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Tod Brightmoon, Male Halfling Aristocrat 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Silvo Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He wears his blonde hair up. His half smiles and violet eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Logical. Flaws: Emotional. Bonds: Rich, Attractive. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Silvo Wildcloak, Male Halfling Warrior 7
Small (2'11") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Paggen Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly morningstars and sais. He wears a colorful flower in his black hair. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Professionalism. Flaws: Impulsive. Bonds: Rich, Criminal record, Attractive, Nature. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Paggen Leffery, Male Gnome Expert 7
Small (3'8") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 45 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Wesley, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail, he is not a threatening figure. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east to a Architect, Gunter learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a crush on the local Laborer; and a rival would like him out of the picture

Ideals: Joker, Justice. Bonds: Job, Criminal record, Has a crush. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Gunter Wesley, Male Human Warrior 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 43 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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