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NPC Generator

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Advanced [show]


Hubert Blythe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His red hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is terrified, and will act out of fear; and he seems to be bored by most things

Ideals: Artistic, Gifted. Flaws: Mundane, Fearful. Bonds: Family. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Hubert Blythe, Male Human Fighter 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Hematite (14 gp).


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He has moderate length brown hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Fisher soon after.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Military. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Don Cooper, Male Human Adept 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Gale Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with wide-brimmed hat. His beige fur is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: Gale was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. By chance he met his sister recently and the two have been together since.

Motivation: Money/treasure; and an old rival family wants him found

Ideals: Joker, Logical. Bonds: Job, Family, Rich. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gale Of Storm, Male Tabaxi Cleric 4
Medium (5'10") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs


Bhevek Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his white hair up in a very large beehive style do. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Bhevek studied abroad. His childhood dream was to be a Healer, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Bhevek Deephollow, Male Halfling Warrior 12
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 69 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 15 (+2)18 (+4)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Elven, Ignan, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp.


Social Check DCs


Manfred Gentry, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is knotted and matted. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Artistic, Athletic. Flaws: Hedonist. Bonds: Rich. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Gentry, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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