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Advanced [show]


Cloud In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a violet collared shirt and yellow pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has wavy red fur. He has a dull look in his hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Cloud was born in the west. At a young age he loved to build and create. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Persistence. Bonds: Poor, Immigrant, Criminal record. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Cloud In the Wind, Male Tabaxi Monk 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Balam Care, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has moderate length red hair. His eyes are a pleasant red.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: Balam was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting, Philantrophist, Persistence. Flaws: Selfish. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Balam Care, Male Tiefling Expert 5
Medium (5'6") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 16 (+3)16 (+3)
Skills History +6, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. 3 Smokesticks. 1 Alchemist’s fire. 4 Holy water.


Social Check DCs


John Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His hair is short and white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Flaws: Ugly, Terse. Bonds: Rich, Military. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

John Accord, Male Half-Elf Druid 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 400 gp.


Social Check DCs


Ghaliver Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His golden hair is braided into rings. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He struck the Fortune-teller job and began his own company from there.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he is unsatisfied with his job

Ideals: Justice. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Ghaliver Quickstep, Male Halfling Commoner 16
Small (3'4") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 112 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +8, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +4

Possessions: 800 pp. An abacus with copper, silver and gold markers (180 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered and bejeweled glove (2000 gp). Silver ewer (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Golden circlet with four aquamarines (3000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trynnicus Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black crest up. His gold unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trynnicus was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Entrepeneur, Athletic, Joker. Flaws: Disease. Bonds: Attractive. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trynnicus Wivvyrholdalphiax, Male Dragonborn Warrior 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1000 gp. Obsidian (11 gp).


Social Check DCs

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