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Advanced [show]


Immeral Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey trousers with white and pastel striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair up. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Immeral studied abroad. He worked as a nervous Ruler and found it very stressful. By chance he met his brother recently and the two have been together since.

Motivation: Further expansion of business; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Family. Occupation: Ruler

Voice: French accent

Attributes [hide]

Immeral Fasharash, Male Elf Monk 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5

Possessions: 1700 sp.


Social Check DCs


Cimer Charity, Male Tiefling [Permalink]

Personal [hide]

Description: 6'9" and muscular, this eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. He has white eyes and a yellow hat with a white feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Cimer Charity, Male Tiefling Druid 5
Medium (6'9") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 10 (+0)18 (+4)
Skills Deception +7, History +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Golden yellow topaz (900 gp). Blue sapphire (700 gp). Sard (20 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Gomory Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Marshal uniform, and is pretty ugly. His hair is greying and his face has many wrinkles. His eyes are likewise blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a shoemaker again

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Gomory Adler, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Traubon Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. His blonde hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Traubon is combative with any and all who dare try his patience in the slightest.

History: Traubon was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Justice. Bonds: Job, Rich, Slave. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Traubon Caebrek, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 141 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 20 (+5)13 (+1) 18 (+4)12 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +4

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Luck, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His chestnut hair has been sun bleached extensively. He has silver eyes and a violet hat with a white feather.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Andram was born the youngest of three triplets. His childhood dream was to be a Mayor, but he was a colossal failure. He has dedicated himself to building a better kind of golem.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Adventurer, Family, Job. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Andram Luck, Male Tiefling Paladin 3
Medium (5'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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