Odo Cotton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His black hair is knotted and matted. He wears an eyepatch.
Personality: He loves telling others what to do and how they should feel about things. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to get laid; and to reunite with his old friends
Ideals: Opinionated. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 6000 cp.
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His lavender fur is knotted and matted. His yellow eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Fighting, Gifted, Impeccable. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: German accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1700 gp. Hematite (8 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Brown-green garnet (100 gp). White opal (500 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Cook uniform. He has a small bristly mustache and wavy brown hair. His violet eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Stableman, who enjoyed hunting, Raymond was taken on many hunting expeditions. He worked as a nervous Cook and found it very stressful. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Family, Nature. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. Citrine (20 gp). Lapis lazuli (14 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp).
Gerald Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears a wide-brimmed hat to cover his moderate length brown hair. His green eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Gerald will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Apothecary father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Extrovert. Flaws: Ugly, Shy, Disease. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 pp.
Dynamic Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a morningstar. His orange fur is thinning but still full. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Dynamic lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has since lost track of the people in his past.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist. Bonds: Attractive, In love, Family, Adventurer. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 71 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 8000 sp. A delicate brass dragon egg (80 gp). Silver comb with moonstones (900 gp).
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