Varis Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak, and carries clubs. His hair is short and auburn. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Varis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Corkitron Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Mercenary, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Flaws: Sensitive, Depressed. Bonds: Military, Poor, Job. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Onyx (40 gp). Pink pearl (110 gp). Red-brown spinel (110 gp). Azurite (15 gp).
Dean Shelby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a yellow coat over a violet low-cut shirt, and a feathered hat upon his head. His hair is brown and very short. His eyes are green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Dyer profession.
History: He was born the only child of a wealthy merchant. He worked as a nervous Apothecary and found it very stressful. He struck the Apothecary job and began his own company from there.
Motivation: To be a Dyer again; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Job. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 1 Breastplate.
Merihim Sly, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears white painted combat armor at almost all times. His hair is silver and curly. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Slave. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 200 gp. Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item.
Dondon Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair and beard is wavy and long. His eyes are hazel and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the east to a Bounty Hunter, Dondon learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Secretive, Racist. Bonds: Job, Family. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 14)
Armor Class 15
Hit Points 86 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Obsidian (11 gp). Banded agate (11 gp). White pearl (90 gp). Malachite (11 gp). Tiger eye turquoise (11 gp). Black opal (400 gp). Blue quartz (11 gp). Jade (90 gp). Banded agate (11 gp). Moss agate (11 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!