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NPC Generator

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Advanced [show]


Nicor Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is dressed in earthy colors with a black and brown handkerchief worn on his left side. His clothes are grease stained in places. He has white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. Nicor was born on a far northern island where he grew up under the tutelage of his mother, an expert Dilettante. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Nicor Horror, Male Tiefling Barbarian 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1100 gp. Sardonyx (20 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Mordai Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear violet tank tops with yellow pants. His hair is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was always a brilliant, if unscrupulous mind. Mordai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Logical. Flaws: Depressed, Insane. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Mordai Blessing, Male Tiefling Adept 15
Medium (6'1") Tiefling, Chaotic Good (CR 15)
Armor Class 10
Hit Points 89 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Arcana +8, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Gnome
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 7000 gp. Solid gold idol (500 gp). Solid gold idol (500 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (1200 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A silver and pearl hairclip (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold music box (2000 gp). Gold and ruby ring (3000 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.


Social Check DCs


Zunn Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Shoemaker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He's in love; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Job, Has a crush. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Zunn Harlow, Male Half-Orc Sorcerer 7
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Athletics +7, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 70000 cp.


Social Check DCs


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting yellow shirt and pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Justice. Bonds: Attractive, Mentor. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Crampernap Daergel, Male Gnome Sorcerer 5
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Shifting Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His red fur is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born blind and as such lacked many opportunities for work. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Addict, Selfish, Disease. Bonds: Family. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Shifting Buttons, Male Tabaxi Ranger 4
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Aquamarine (1100 gp). Moonstone (70 gp).


Social Check DCs

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