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Advanced [show]


Qualen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a green tunic with yellow highlights, and long red pants that bunch up around his shoes. His skin is also unnaturally pale. His black hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Fighting. Flaws: Ugly, Insomniac, Shy. Bonds: Rich. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Qualen Nucklestamp, Male Gnome Ranger 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Red garnet (110 gp).


Social Check DCs


Orryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tan painted combat armor at almost all times. His whole body is exceptionally muscular. His silver hair is thinning but still full. He has hazel eyes and a tan hat with a blue feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Flaws: Insane. Bonds: Immigrant, Attractive, Rich. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Orryn Albaratie, Male Gnome Expert 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Dalgal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Dalgal Eversharp, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Deception +1, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp. Solid gold idol (500 gp). Solid gold idol (500 gp).


Social Check DCs


William Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his silver hair. His eyes are likewise brown.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He was granted arcane powers by his dying brother.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

William Tewksbury, Male Human Warlock 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 140 gp. 1 Simple lock.


Social Check DCs


Zepar Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long blue hair is drawn into a two foot long braid. His eyes are gold and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: The child of a Banker, who enjoyed hunting, Zepar was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Flaws: Antagonistic, PTSD. Bonds: Rich, Adventurer, Nature. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Zepar Panic, Male Tiefling Warrior 7
Medium (6'4") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 600 gp. White pearl (140 gp). Malachite (12 gp). Blue sapphire (1200 gp).


Social Check DCs

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