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Advanced [show]


Fonkin Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: Fonkin was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Fonkin Cobblelob, Male Gnome Expert 10
Small (3'2") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 75 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 19 (+4)12 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Pallabar Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This southern man tends to wear a red poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His blonde hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Pallabar was born on a far southern island where he grew up under the tutelage of his father, an expert Bellfounder. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC.

Flaws: Ugly. Bonds: Poor, Immigrant, Nature, Has a crush. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Pallabar Cobblelob, Male Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. Coral (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dazzazn Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears rags and sports a simple walking cane. His scarlet crest is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Eccentric and domineering, Dazzazn will drive conversation. He can't help but pocket interesting objects he comes across

History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert, Entrepeneur. Bonds: Poor, Attractive, Criminal record, Military. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Dazzazn Caavylteradyn, Male Dragonborn Barbarian 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Solomon Cromwell, Male Human [Permalink]

Personal [hide]

Description: This northern man wears professional attire. His clothes are grease stained in places. His black hair is lengthy. His fierce blue eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Cromwell, Male Human Barbarian 11
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 99 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)18 (+4) 14 (+2)10 (+0)
Skills Athletics +3, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll, Celestial
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +8

Possessions: Malachite (6 gp). Blue quartz (6 gp). Blue-white diamond (4000 gp). Azurite (6 gp). Rock crystal (70 gp). Blue quartz (6 gp). Citrine (70 gp). Obsidian (6 gp). Violet garnet (1500 gp).


Social Check DCs


Rimmon Despair, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair is matted, messy, and big. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of eastern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Rimmon Despair, Male Tiefling Fighter 7
Medium (5'1") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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