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Advanced [show]


Galinndan Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly shields and flails. His deerstalker hat is riddled with cuts and holes. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Passionate, Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Galinndan Aloro, Male Half-Elf Ranger 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 11 (+0)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1200 sp.


Social Check DCs


Gilthur Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting red shirt and pants. He has shaved his head bald. His fierce violet eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Gilthur was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Military, Adventurer. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Gilthur Loderr, Male Dwarf Warrior 6
Medium (4'4") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Sapphire pendant on gold chain (1800 gp). Sapphire pendant on gold chain (1800 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Golm Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a brown armored body suit, with a simple yellow line shooting up and back down. He sports a flattop hair cut. His gray eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Golm studied abroad. A gifted student he started as a Ploughman, but he got bored and became a Architect. He became a Architect soon after.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Job. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Golm Garrick, Male Half-Orc Ranger 9
Medium (6'7") Half-Orc, Lawful Good (CR 9)
Armor Class 11
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Coral (40 gp). Violet garnet (200 gp). Brown-green garnet (40 gp). Tiger eye turquoise (12 gp). Onyx (30 gp). Violet garnet (200 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Eberk Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He wears his blonde hair up. His eyes are a pleasant hazel.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Guardian. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Eberk Steelfist, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 90 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 11 (+0)8 (-1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Aquan, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 300 pp. Alexandrite (1000 gp). Rose (80 gp). White pearl (90 gp). Violet garnet (1000 gp). Lapis lazuli (7 gp). Alexandrite (1000 gp). Lapis lazuli (7 gp). Alexandrite (1000 gp). Star rose quartz (80 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs


Taklinn Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a black suit, brown shirt, and green tie. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of western immigrants he idolized his father. After coming to the age of reason, Taklinn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He has a crush on the local Navigator; and someone believes him a fraud

Ideals: Gifted. Bonds: Enemies, Job, Immigrant, Has a crush. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Taklinn Battlehammer, Male Dwarf Fighter 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp. 1 Darkwood Buckler.


Social Check DCs

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