Erky Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. He wears his golden hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Weaver. After a long history of fighting, Erky and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail.
Theobald Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair down. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Theobald was born in the west. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.
Motivation: Human compassion; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Shy, Racist. Bonds: Attractive, Adventurer. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 56 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2700 gp. Tiger eye turquoise (4 gp). Golden yellow topaz (600 gp). Obsidian (4 gp). Brown-green garnet (70 gp). Rose (80 gp). Jet (70 gp). Moss agate (4 gp). Aquamarine (600 gp).
Warryn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 37 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Half-Plate.
Vonbin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this northern man wears a blue tunic with black highlights, and long red pants that bunch up around his shoes. His red hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.
History: Vonbin hails from a village terrorized by brigands. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Miner
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 24 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Mugrunden Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He carries with him a set of hand crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His copper crest is knotted and matted. His fierce gold eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Mugrunden would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Barber business at a young age. His mother was a soldier and died while he was still young. Mugrunden was left his mother's suit of armor and trained in its use and care. Recently the stress of being a Barber has made it difficult for him to sleep.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Job, Military. Occupation: Barber
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 83 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 4000 gp. Old masterpiece painting (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
