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NPC Generator

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Advanced [show]


Bertram Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. His golden hair is lengthy. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.

History: Born in the north to a Spy, Bertram learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Gifted. Bonds: Attractive, Job. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Bertram Elderberry, Male Halfling Warrior 7
Small (3'3") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. With a patchy auburn beard and wild auburn hair. He has several tiny topaz earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ulblyn was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Marshal. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice, Philantrophist. Bonds: Attractive, Rich, Immigrant. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Ulblyn Underfoot, Male Halfling Monk 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs


Pirithin Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Pirithin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker. Flaws: Ugly, Insomniac, Depressed, Insane. Bonds: Poor. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Pirithin Smoothhands, Male Halfling Aristocrat 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Drifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His fur, while still mostly black, has prominent grey streaks. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: Drifting was born in the south. At a young age he loved to build and create. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Fighting, Athletic, Persistence, Gifted. Bonds: Immigrant. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drifting Treat, Male Tabaxi Warrior 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a violet tunic with white highlights, and long blue pants that bunch up around his shoes. His hair is long and red with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He has brown eyes and a violet hat with a white feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Tod lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Optimist. Bonds: Poor, Family, Job. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tod Brightmoon, Male Halfling Paladin 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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