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NPC Generator

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Advanced [show]


Silvo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He is an epitome of beauty. His chestnut hair is still thick. This brown eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Silvo embodies much of what other species detest in the Halflings. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is a Maurezhi in disguise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Silvo Tallfellow, Male Halfling Bard 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Ignan
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 80 pp. Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Right-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length orange fur. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. In his youth he was a Apothecary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Religious, Immigrant, Job. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Right-Handed Of Spirit, Male Tabaxi Aristocrat 3
Medium (6'5") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Black star sapphire (500 gp).


Social Check DCs


Thorpe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His red hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: Sold as a small child to a wizard, Thorpe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and retire the richest man in the west

Ideals: Professionalism, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Thorpe Shadowquick, Male Halfling Warlock 7
Small (3'0") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item.


Social Check DCs


Alvyn Reese, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a morningstar on his belt. With a patchy blonde beard and wild blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: Born in the east to a Bellfounder, Alvyn learned a great deal about his mother's area of expertise. Through the years after Alvyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alvyn's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Alvyn Reese, Male Gnome Rogue 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Banded agate (9 gp). Aquamarine (1200 gp). 2 Alchemist’s fire.


Social Check DCs


Fenriz Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling black eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Fenriz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He left for the west, certain he would find work there.

Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Fenriz Mercy, Male Tiefling Rogue 3
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp. Blue star sapphire (700 gp). Brown-green garnet (160 gp).


Social Check DCs

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