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NPC Generator

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Gerald Sydney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Attractive, Family. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Gerald Sydney, Male Human Monk 2
Medium (5'6") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Pikar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Pikar was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Pikar Tosscobble, Male Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Terran, Celestial, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 110 pp. Hematite (11 gp). Amethyst (50 gp). Zircon (40 gp). Moss agate (11 gp). 1 Holy water.


Social Check DCs


Skûn Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He wears his chestnut hair up. His hazel eyes dart from person to person to random spaces in the air.

Personality: Skûn wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Disciplined. Bonds: Attractive, Family, Mentor. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Skûn Hadlee, Male Half-Orc Ranger 14
Medium (6'8") Half-Orc, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 82 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)14 (+2) 11 (+0)6 (-2)
Skills Athletics +9, Nature +7
Senses Passive Perception 10
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zogdûsh Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large grey jacket. He is an epitome of beauty. His red hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Revenge; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Zogdûsh Hadley, Male Half-Orc Rogue 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Trey Hamilton, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His clothes are grease stained in places. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Bonds: Poor, Immigrant, Mentor. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Trey Hamilton, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs

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