Zook Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He has a hunchback. He wears his hair in dreadlocks. He has a dull look in his green eyes.
Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Gardener and found it very stressful. He was granted necromantic powers by his dying sister.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly. Bonds: In love, Rich, Job. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Diggory Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He is physically well-built. He has styled his auburn hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: This man loves music and to teach people music more than just about anything. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. Diggory was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Ploughman. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.
Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Depressed. Bonds: Military, Family, Immigrant. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Broce Turen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He keeps his black hair in a pixie cut. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Broce and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Slave, Nature. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 8)
Armor Class 14
Hit Points 77 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 20 (+5) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. Pink pearl (100 gp). Violet garnet (1500 gp). Chrysoprase (70 gp). Smoky quartz (70 gp). Star ruby (1300 gp).
Marbas Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Sellsword. He has moderate length silver hair. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: Marbas was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: To end his boredom; and regain custody of his son
Ideals: Joker. Flaws: Lazy, Mundane. Bonds: Job, Family. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 18)
Armor Class 10
Hit Points 128 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
Possessions: 12000 gp. Brown-green garnet (110 gp). Sardonyx (20 gp). Freshwater pearl (13 gp). Tourmaline (110 gp). Blue quartz (13 gp). Peridot (20 gp). Alexandrite (200 gp). Lapis lazuli (13 gp). Blue quartz (13 gp). Star ruby (800 gp). Black pearl (200 gp). Eye agate (13 gp). Black pearl (200 gp). Violet garnet (200 gp). Moss agate (13 gp). Onyx (20 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Blue sapphire (800 gp). Black pearl (200 gp). Chrysoprase (20 gp). Banded agate (13 gp). White opal (800 gp). Brown diamond (8000 gp). Amethyst (110 gp). Rock crystal (20 gp). Iolite (20 gp). Banded agate (13 gp). Deep blue spinel (200 gp). Fiery yellow corundum (800 gp). Aquamarine (200 gp). Moss agate (13 gp). 1 Major magic item.
Mogg Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large black jacket, and is pretty ugly. He has shaved his head bald. His brown eyes peer out from beneath his Stetson black hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.
History: Born in the south to a Assassin, Mogg learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Assassin. He has been saving his money to try and buy his brother's freedom.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 sp. 1 Minor magic item.
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