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Advanced [show]


Hagren Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his father.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and a strong sense of loyalty to half-orc people

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Hagren Shirley, Male Half-Orc Paladin 7
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 81 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)8 (-1) 10 (+0)12 (+1)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Naal Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears white trousers with yellow and pastel striped suspenders. He wears various colorful collared shirts. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Insane, Sensitive. Bonds: Job, Immigrant. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Naal Amastacia, Male Half-Elf Barbarian 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 1000 pp. Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (100 gp). A delicate silver chain set with a tourmaline (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Whurbin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: He was born at the edge of vast forest. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Addict, Insane. Bonds: Nature. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Whurbin Deepdelver, Male Dwarf Ranger 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 17 (+3)6 (-2)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He wears his auburn hair up. His eyes are green and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Eberk Helcral, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 8 (-1)9 (-1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Pallabar Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Pallabar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Pallabar was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Gnomish compassion; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Hedonist, Racist. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Pallabar Loofollue, Male Gnome Barbarian 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp. Smoky quartz (40 gp).


Social Check DCs

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