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NPC Generator

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Advanced [show]


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly scimitars and ceremonial daggers. He has wavy black hair. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. His divine abilities were realized during a raid on his village. He then took over the family business and is one of the better Scribe for hire.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Beiro Iranapha, Male Elf Warlock 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp.


Social Check DCs


Rimple Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Rimple studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Gifted, Impeccable. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Rimple Garrick, Male Gnome Wizard 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 49 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 16 (+3)8 (-1)
Skills Animal Handling +8, Deception +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 100 pp. Lapis lazuli (13 gp). Banded agate (13 gp).


Social Check DCs


Erevan Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is wearing a long, white, dusty cloak. He keeps his long white hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Actor. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Actor like his father before him.

Motivation: Sabotage a competitor; and to unite with his brother

Ideals: Entrepeneur. Bonds: Job, Family, Rich. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Erevan Solvenstein, Male Half-Elf Paladin 4
Medium (5'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Fenriz Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His hair is dark red and very short. His eyes are black and beady.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Religious, Adventurer. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Fenriz Glory, Male Tiefling Commoner 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bertram Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long white pants that bunch up around his shoes. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. His white hair and beard is wavy and long. His eyes are green and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small mountains village. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Emotional, Impulsive. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Bertram Whispermouse, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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