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Advanced [show]


Morgran Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is knotted and matted. His ears are large.

Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.

History: The child of northern immigrants he idolized his mother. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Morgran Burrowfound, Male Dwarf Druid 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)6 (-2)
Skills Intimidation +0, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Merihim Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan cloak. His blue hair is matted, messy, and big. His white eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he has a crush on the local engraver

Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly. Bonds: Military, Has a crush. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Merihim Gift, Male Tiefling Warlock 3
Medium (6'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2500 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Ûkrom Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. His brown hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Body Guard business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He feels threatened by others; and sabotage a competitor

Flaws: Shy, Addict, Fearful. Bonds: Job, Mentor. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Ûkrom Gracey, Male Half-Orc Fighter 6
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. Violet garnet (1300 gp).


Social Check DCs


Qemuel Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light tan in addition to tight pants. He has dark red hair. His eyes are gold.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Fighting. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Qemuel Cheer, Male Tiefling Cleric 2
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1400 sp.


Social Check DCs


Thorpe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. He keeps his long auburn hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Thorpe grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep.

Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Thorpe Wildheart, Male Halfling Fighter 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Amethyst (80 gp). Amber (80 gp). Rose (50 gp).


Social Check DCs

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