Pelaios Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears just a yellow suit. He has a penchant for wearing a ring with an oversized jet on his right hand. He has dark red hair. His skin is flawless and his silver eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the north
Ideals: Gifted, Entrepeneur. Bonds: Rich, Attractive, Immigrant. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Alexandrite (900 gp). Alexandrite (900 gp). Moss agate (4 gp). Jet (150 gp).
Azgrom Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His auburn hair is styled in orderly dreadlocks. He has gleaming, smiling green eyes.
Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of goblins once and for all.
History: Azgrom was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp.
Dabbledob Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His red hair is kept up in a ponytail inside a Stetson hat. He has brown eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Bonds: Job, In love, Debt. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2 Alchemist’s fire.
Tharivol Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He wears a feathered hat to cover his moderate length black hair. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Sold as a small child to a wizard, Tharivol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Tharivol reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Athletic. Bonds: Criminal record, Mentor, Military, Enemies. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Harrington, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy black suit. His hair is short and red. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: John was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He has worked as a Scribe like his mother before him.
Motivation: A deep hatred of goblins; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Secretive. Bonds: Attractive, Job, Enemies. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
