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NPC Generator

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Advanced [show]


Fenriz Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, black cloak, and is pretty ugly. He wears a deerstalker hat to cover his moderate length dark red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Fenriz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful wizard made him what he is. Fenriz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Slave, Mentor, Nature. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Fenriz Gluttony, Male Tiefling Cleric 7
Medium (5'1") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)18 (+4)
Skills Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He keeps his chestnut hair in a flapper bob. He has brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Vonbin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his son.

Ideals: Philantrophist, Gifted, Justice. Flaws: Ugly. Bonds: Family. Occupation: Sage

Voice: Stutters

Attributes [hide]

Vonbin Strakeln, Male Dwarf Cleric 4
Medium (4'5") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Jabbie Timbers, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He has no hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Jabbie Timbers, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 20 (+5)13 (+1) 18 (+4)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 60 pp.


Social Check DCs


Thrak Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear tan clothing when he does not wear armor. His hair is black and curly. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. As long as the job gets done he does not care how it got done.

History: He was born in the west, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Professionalism, Philantrophist. Bonds: Immigrant, Enemies, Criminal record. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Thrak Hale, Male Half-Orc Commoner 4
Medium (6'9") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)8 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 sp. Amber (110 gp). Azurite (16 gp). Sard (80 gp).


Social Check DCs


Nalral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright tan suits and hats. He wears his black hair up. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a plains tribe. Through the years after Nalral was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nalral's father didn't care for him much, and the feeling was mutual. He has worked as a Engraver like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Impulsive. Bonds: Nature, Job, Military. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Nalral Battlehammer, Male Dwarf Expert 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 15000 sp.


Social Check DCs

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