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NPC Generator

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Advanced [show]


Beiro Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His silver hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his top black hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Ideals: Optimist. Bonds: Adventurer, Attractive, Poor, Criminal record. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Beiro Mystralath, Male Half-Elf Expert 4
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 cp. Freshwater pearl (7 gp). 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Baern Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy red beard and wild red hair. His thin eyebrows rest above his beady brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Baern Daerdahk, Male Dwarf Commoner 5
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 100 gp. 3 Alchemist’s fire. 3 Holy water. 3 Alchemist’s fire. 4 Smokesticks.


Social Check DCs


Anthony Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is auburn and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up shield and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and money/treasure

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Nature, Rich. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Carlyle, Male Human Commoner 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in brown turtlenecks beneath a red coat with brown slacks. He keeps his long blue crest kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Masseuse business at a young age. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Masseuse for hire.

Motivation: Expand his business; and money/treasure

Flaws: Antagonistic. Bonds: Religious, Job, In love, Rich. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Zedaar Norixius, Male Dragonborn Paladin 6
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 15 (+2)19 (+4)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Black opal (600 gp). 1 Minor magic item.


Social Check DCs


Sammal Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Glassblower. His silver hair has been sun bleached extensively. His fierce black eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Sammal Grief, Male Tiefling Sorcerer 14
Medium (5'2") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 52 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills Perception +8, Stealth +7
Senses Passive Perception 17
Languages Common, Dwarven, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 5000 gp. Black star sapphire (600 gp). Sardonyx (80 gp). Amber (40 gp). Rose (80 gp). Peridot (80 gp). Hematite (9 gp). Black opal (600 gp). Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Coral (40 gp). Zircon (80 gp). Star rose quartz (80 gp). 1 Medium magic item.


Social Check DCs

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