Bilbron Beren, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Roofer does. His black hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.
History: Born in the east to a Roofer, Bilbron learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Bilbron was left his mother's suit of armor and trained in its use and care. He became a Roofer soon after.
Motivation: Sabotage a competitor.
Bonds: Job, Attractive, Military, Religious. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp. Jade (40 gp). Silver pearl (40 gp). 1 Half-Plate.
Fallond Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown shirt with thin tan vertical stripes and blue pants. He sports a long golden beard, and similarly colored long hair. His violet eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Flaws: Insane, Impulsive. Bonds: Poor, Religious, Immigrant. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp.
Aust Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He tends to wear a green poncho over his likewise colored trousers and shirt. He has wavy red hair. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Aust took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease, Fearful. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 3000 gp. Banded agate (9 gp). Sard (60 gp). White opal (400 gp). Alexandrite (1300 gp). Rock crystal (60 gp). Azurite (9 gp).
Norman Blyth, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his chestnut hair. He has gleaming, smiling violet eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Bonds: Rich, Immigrant, Attractive, Criminal record. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Sheldon, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his longbow. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.
Motivation: Money/treasure.
Flaws: Emotional, Disease. Bonds: Rich, Family. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
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